mirror of
https://gitlab.gnome.org/june/top-bar-organizer.git
synced 2026-01-11 16:53:51 +01:00
84 lines
3.1 KiB
JavaScript
84 lines
3.1 KiB
JavaScript
"use strict";
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/* exported PrefsPage */
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const Gtk = imports.gi.Gtk;
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const GObject = imports.gi.GObject;
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const Adw = imports.gi.Adw;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = ExtensionUtils.getCurrentExtension();
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const ScrollManager = Me.imports.prefsModules.ScrollManager;
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// Imports to make UI file work.
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/* exported PrefsBoxOrderListBox */
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const PrefsBoxOrderListBox = Me.imports.prefsModules.PrefsBoxOrderListBox;
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var PrefsPage = GObject.registerClass({
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GTypeName: "PrefsPage",
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Template: Me.dir.get_child("ui").get_child("prefs-page.ui").get_uri()
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}, class PrefsPage extends Adw.PreferencesPage {
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constructor(params = {}) {
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super(params);
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this.#setupDNDScroll();
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}
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/**
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* This function sets up Drag-and-Drop scrolling.
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* This means that scroll up or down is happening when a Drag-and-Drop
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* operation is in progress and the user has their cursor either in the
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* upper or lower 10% of this widget respectively.
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*/
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#setupDNDScroll() {
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// Pass `this.get_first_child()` to the ScrollManager, since this
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// `PrefsPage` extends an `Adw.PreferencesPage` and the first child of
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// an `Adw.PreferencesPage` is the built-in `Gtk.ScrolledWindow`.
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this._scrollManager = new ScrollManager.ScrollManager(this.get_first_child());
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/// Setup GtkDropControllerMotion event controller and make use of its
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/// events.
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let controller = new Gtk.DropControllerMotion();
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// Scroll, when the pointer is in the right places.
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controller.connect("motion", (_, _x, y) => {
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// If the pointer is currently in the upper ten percent of this
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// widget, then scroll up.
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if (y <= this.get_allocated_height() * 0.1) this._scrollManager.startScrollUp();
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// If the pointer is currently in the lower ten percent of this
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// widget, then scroll down.
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else if (y >= this.get_allocated_height() * 0.9) this._scrollManager.startScrollDown();
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// Otherwise stop scrolling.
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else this._scrollManager.stopScrollAll();
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});
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// Make sure scrolling stops, when DND operation ends.
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this._dndEnded = true;
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const stopScrollAllAtDNDEnd = () => {
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this._scrollManager.stopScrollAll();
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this._dndEnded = true;
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};
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controller.connect("leave", () => {
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stopScrollAllAtDNDEnd();
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});
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controller.connect("enter", () => {
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// Make use of `this._dndEnded` to setup stopScrollAtDNDEnd only
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// once per DND operation.
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if (this._dndEnded) {
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let drag = controller.get_drop().get_drag();
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drag.connect("drop-performed", () => {
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stopScrollAllAtDNDEnd();
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});
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drag.connect("dnd-finished", () => {
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stopScrollAllAtDNDEnd();
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});
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drag.connect("cancel", () => {
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stopScrollAllAtDNDEnd();
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});
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this._dndEnded = false;
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}
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});
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this.add_controller(controller);
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}
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});
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